2014-03-28から1日間の記事一覧

"The Visual Effect of inFAMOUS: Second Son" @ GDC2014

(In Japanese) : http://game.watch.impress.co.jp/docs/news/20140323_640855.html GDC2014 free slides @ GDC Vault - OLD hanecci’s blog : 旧 はねっちブログ

Spotify Enginerring Culture (Part1)

http://blog.crisp.se/2014/03/27/henrikkniberg/spotify-engineering-culture-part-1

BRDFCompressor

https://github.com/vpostman/BRDFCompressor

Physics-Based Animation

http://www.physicsbasedanimation.com/

Cross Platform Shaders in 2014

http://aras-p.info/blog/2014/03/28/cross-platform-shaders-in-2014/

Sea Islands Series Instruction Set Architecture

http://developer.amd.com/wordpress/media/2013/07/AMD_Sea_Islands_Instruction_Set_Architecture.pdf

GCN – TWO WAYS OF LATENCY HIDING AND WAVE OCCUPANCY

http://bartwronski.com/2014/03/27/gcn-two-ways-of-latency-hiding-and-wave-occupancy/

SIGGRAPH 2014 papers on the web

http://kesen.realtimerendering.com/sig2014.html https://www.mitsuba-renderer.org/~wenzel/#publications

NVScene demo

URL http://nv.scene.org/2014/ Files : https://www.scene.org/dir.php?dir=/parties/2014/nvscene14/ Fairlight - Feed Me Lies Stringtheory - Rebels PC Demo min by loopit