2016-03-02から1日間の記事一覧

D3D11 vender hacks by MJP

https://docs.google.com/spreadsheets/d/1J_HIRVlYK8iI4u6AJrCeb66L5W36UDkd9ExSCku9s_o/edit#gid=0

Golaem Physics Simulation Demo

https://vimeo.com/156392107

Glints, Beneath the sea

Glints https://www.shadertoy.com/view/ldVGRh Beneath the Sea https://www.shadertoy.com/view/4ljXWh

Updated : Interesting sessions in GDC2016

GDC

GDC2016 で気になっているセッション情報を更新しました. Interesting sessions in GDC2016 - OLD hanecci’s blog : 旧 はねっちブログ

GAT #61: Dark Maus - Top Down Trees

ART

上の視点から見た木の表現

CS:GO Maps Workshop

http://blog.counter-strike.net/workshop/maps.php article : http://www.develop-online.net/news/valve-beautifies-counter-strike-go-visuals-with-new-lighting-and-shaders/0217131 Valve による Counter Strige GO 向けの Source Engine のグラフィッ…

DOOM SnapMap – Infinite Possibilities, Endless Content

https://bethesda.net/#en/events/game/doom-snapmap-infinite-possibilities-endless-content/2016/02/26/83

Plants vs. Zombies: Garden Warfare 2 – PC vs. PS4 vs. Xbox One Graphics Comparison

Hitman 2016 (Beta) – PC Low vs. Medium vs. Ultra detailed Graphics Comparison

Far Cry Primal – PC Low vs. High vs. Ultra detailed Graphics Comparison ALL Graphics Settings

Tom Clancy’s The Division Trailer - NVIDIA GameWorks [US]

Tom Clancy's The division at PC uses HBAO+ and PCSS in NVIDIA Gameworks. トム・クランシーのディビジョンの PC 版は NVIDIA ゲームワークスの HBAO+ と PCSS を使っています.