2011-07-04から1日間の記事一覧

PN triangles tessellation at DirectX11 with deer model

I have implemented PN Triangles at DirectX11 before.前回, PN Triangles を DirectX11 で実装しました.http://d.hatena.ne.jp/hanecci/20110703/1309699252 This time, I have applied it against a deer model ( vertex 855, triangles 1208 ). Vertex p…