2016-04-01から1ヶ月間の記事一覧
http://www.amazon.com/dp/1498755658/?tag=terathon-20
http://www.zbrushcentral.com/showthread.php?199930-Orb-Heroes-of-The-Storm-Art-Dump
https://www.artstation.com/artwork/g58PQ
https://www.technologyreview.com/s/601258/artificial-intelligence-can-now-design-realistic-video-and-game-imagery/#/set/id/601281/
http://www.gamasutra.com/view/news/271342/Crytek_doubles_down_on_the_movie_business_with_standalone_Film_Engine.php
http://runtimecompiledcplusplus.blogspot.jp/2016/04/runtime-compiled-c-article-available.html
https://github.com/electronicarts/EASTL/blob/master/README.md
http://not-lonely.com/blog/making-of/unity-ue-comparison/
https://www.fxguide.com/featured/put-your-digital-game-face-on/
VisionMachine: Game - Space Invaders (must die)
https://playrust.com/devblog-107/
Veach 1997 Fig 9.4 via @maxwellplanck https://www.shadertoy.com/view/lsV3zV#
Game Boy Pocket https://sketchfab.com/models/19638956a2f74cce9e9249947ba8df54
http://smus.com/vr-lens-distortion/
http://on-demand.gputechconf.com/gtc/2016/presentation/s6138-christoph-kubisch-pierre-boudier-gpu-driven-rendering.pdf
http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/
article : http://www.gamasutra.com/view/news/270949/7_examples_of_great_game_physics_that_every_developer_should_study.php
https://www.behance.net/gallery/35636521/Material-Studies-Metals
Authoring Performance in the Seastack Bay Showcase http://www.geomerics.com/blogs/authoring-performance-in-the-seastack-bay-showcase/ Next-Level 2D Lighting http://gamasutra.com/blogs/DiedeApers/20160418/270520/NextLevel_2D_Lighting.php Ob…
article : https://www.allegorithmic.com/blog/next-frontier-texturing-workflows
fxguide : https://www.fxguide.com/featured/time-for-destruction-the-tech-of-quantum-break/
https://www.solidangle.com/news/solid-angle-joins-autodesk/
https://eheitzresearch.wordpress.com/415-2/
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface
http://gamasutra.com/blogs/FelipePepe/20160412/270100/The_history_of_the_Quest_Compass__its_dreadful_convenience.php