BOOK

GPU Zen is out via @wolfgangengel

Amazon.com : https://www.amazon.com/dp/B0711SD1DW Amazon.jp : https://www.amazon.co.jp/dp/B0711SD1DW/ github : https://github.com/wolfgangfengel/GPUZen 洋書 "GPU Zen" が発売されました.

Game Engine Gems 3

http://www.amazon.com/dp/1498755658/?tag=terathon-20

github of GPU Pro 7

github of GPU Pro 7 https://github.com/wolfgangfengel/GPU-Pro-7 DirectX 12 light culling technique featured in GPU Pro 7 via @KostasAAA https://github.com/kevinortegren/ClusteredShadingConservative

Ray Tracing: the Next Week Kindle Edition via @Peter_shirley

Ray Tracing: the Next Week Kindle Edition http://www.amazon.com/Ray-Tracing-Next-Peter-Shirley-ebook/dp/B01CO7PQ8C Ray Tracing in One Weekend http://www.amazon.com/Ray-Tracing-Weekend-Peter-Shirley-ebook/dp/B01B5AODD8/

Physically Based Rendering, Third Edition via @rootx

Amazon com : http://www.amazon.com/Physically-Based-Rendering-Third-Implementation/dp/0128006455/ Amazon JP : http://www.amazon.co.jp/gp/product/0128006455 PBR 本(第 3 版)が 2016/7/15 に発売予定です.

GPU Pro 7 (2016/4/11)

洋書 GPU Pro 7 の目次 Table of contents : http://gpupro.blogspot.jp/2016/01/gpu-pro-7-table-of-content.html

Vulkan Programming Guide (2016/8/4)

amazon COM : http://www.amazon.com/Vulkan-Programming-Guide-Official-Learning/dp/0134464540/ amazon JP : http://www.amazon.co.jp/Vulkan-Programming-Guide-Official-Learning/dp/0134464540/ ローレベルグラフィックス API の Vulkan の洋書が 2016…

PDF of ShaderX3

http://shiba.hpe.sh.cn/jiaoyanzu/wuli/soft/Hlsl/ShaderX3.pdf

Github of GPU Pro 6

github : https://github.com/wolfgangfengel/GPU-Pro-6

Book "Qed: The Strange Theory of Light and Matter"

English title : Qed: The Strange Theory of Light and Matter (Alix G. Mautner Memorial Lectures) Japanese : 光と物質のふしぎな理論―私の量子電磁力学

Game Programming Gems - List of contents (Game Programming Gems の目次)

http://alex-simon.blogspot.jp/2010/04/game-programming-gems-list-of-contents.html

"Game AI Pro 2: Collected Wisdom of Game AI Professionals"

amazon.com : http://www.amazon.com/Game-AI-Pro-Collected-Professionals/dp/1482254794/ amazon.jp : http://www.amazon.co.jp/Game-AI-Pro-Collected-Professionals/dp/1482254794/ Memo in Japanese ゲーム AI の洋書である "Game AI Pro 2" が海外だと…

"Gpu Pro 6: Advanced Rendering Techniques"

amazon.com : http://www.amazon.com/gp/product/1482264617 amazon.jp : http://www.amazon.co.jp/GPU-Pro-Advanced-Rendering-Techniques/dp/1482264617/ In Japanese リアルタイムグラフィックスの洋書 "GPU Pro 6" が 海外だと 4/26, 日本だと 9/18(遅い…

"Game Programming Patterns" Robert Nystrom. 2014 (ゲームプログラミングパターンの洋書)

http://www.amazon.com/gp/product/0990582906/ref=pe_374900_134765640_em_1p_8_ti コメント 2014 年の 11 月に出た本です. 変わったタイプの本だったので, 注文してみました.

GPU Pro 6 - Table of Contents

http://gpupro.blogspot.jp/2014/12/gpu-pro-6-table-of-contents.html Short Japanese memo 洋書 GPU Pro 6 の目次です.

"GPU-Based Techniques for Global Illumination Effects" 2008

"GPU-Based Techniques for Global Illumination Effects" Laszlo Szirmay-kalos、Laszlo Szecsi、 Mateu Sbert 2008/05/30 http://www.amazon.com/GPU-based-Techniques-Illumination-Synthesis-Animation/dp/1598295594/

"Practical Global Illumination with Irradiance Caching" 2009

"Practical Global Illumination with Irradiance Caching" Jaroslav Krivanek, Pascal Gautron. 2009/3/30 http://www.amazon.com/Practical-Illumination-Irradiance-Synthesis-Animation/dp/1598296442/

"Multithreading for Visual Effects"

http://www.multithreadingandvfx.org/ http://www.multithreadingandvfx.org/course_notes/

あの人の研究論文集 Vol.5 No.1

http://anohitolab.com/post/88642105394/vol-5-no-1

"Multithreading for Visual Effects"

http://www.crcpress.com/product/isbn/9781482243567