2017-05-20から1日間の記事一覧

Some links of diffuse reflection

(A) ENERGY CONSERVATION IN GAMES http://www.rorydriscoll.com/2009/01/25/energy-conservation-in-games/ (B) Lambert's cosine law : Details of equal brightness effect https://en.wikipedia.org/wiki/Lambert%27s_cosine_law (C) Diffuse reflection…

Quadrilateral Interpolation, Part 2

http://reedbeta.com/blog/quadrilateral-interpolation-part-2/ 長方形向けのテクスチャの UV の計算方法についてです.

Timelapse Video Captures Rare Full Cloud Inversion Inside the Grand Canyon via @Colossal

http://www.thisiscolossal.com/2017/05/timelapse-video-captures-rare-full-cloud-conversion-inside-the-grand-canyon/ vimeo : https://vimeo.com/217407298 グランドキャニオンのタイムラプスの動画です.

Illumination via @MittringMartin

CG

https://www.slideshare.net/ShabinaYasmin/i-llumination ライティングに関するスライドです.

A Cheat Sheet on Volumetric Fog in UE4

Documents : https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/VolumetricFog/index.html https://80.lv/articles/a-cheat-sheet-on-volumetric-fog-in-ue4/ UE4 のボリューメトリックフォグの記事です.

the First Opus visual via @sinjin_hawke

https://fractalfantasy.net/#/21/first_opus WebGL のデモです.

Procedural animated noise based on the divergence of the gradient of a simplex based fbm noise via @stormoid

https://www.shadertoy.com/view/MtKSWW

Tips on Open World Environments Building via @EightyLevel

ART

https://80.lv/articles/tips-on-open-world-environments-building/ オープンワールドの環境アートの記事です.

GPU Zen is out via @wolfgangengel

Amazon.com : https://www.amazon.com/dp/B0711SD1DW Amazon.jp : https://www.amazon.co.jp/dp/B0711SD1DW/ github : https://github.com/wolfgangfengel/GPUZen 洋書 "GPU Zen" が発売されました.

Animation Details in Character Movements via @EightyLevel

https://80.lv/articles/animation-details-in-character-movements/ vimeo : https://vimeo.com/212880663 Horizon Zero Dawn のキャラクターのアニメーションの動画です.