2015-07-31から1日間の記事一覧

Articles about DirectX 12

Windows 10 and DirectX12 released! http://blogs.msdn.com/b/directx/archive/2015/07/29/windows-10-and-directx-12-released.aspx DirectX12 Samples https://github.com/Microsoft/DirectX-Graphics-Samples

Primary, Secondary, and Tertiary Shapes

ART

http://www.neilblevins.com/cg_education/primary_secondary_and_tertiary_shapes/primary_secondary_and_tertiary_shapes.htm

"Removing CPU-GPU sync stalls in Galactic Civilizations* 3" @ Intel Developer Zone

https://software.intel.com/en-us/articles/removing-cpu-gpu-sync-stalls-in-galactic-civilizations-3

sIBL Archive. Free HDRI Images

PBR

http://www.hdrlabs.com/sibl/archive.html

Book "Qed: The Strange Theory of Light and Matter"

English title : Qed: The Strange Theory of Light and Matter (Alix G. Mautner Memorial Lectures) Japanese : 光と物質のふしぎな理論―私の量子電磁力学

NES Super Mario Bros. World 1-1.

https://www.shadertoy.com/view/XtlSD7

"An investigation of fast real-time GPU-based image blur algorithms" @ Intel Developer Zone

https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms

High-Quality Streamable Free-Viewpoint Video (Microsoft HoloLens)

http://research.microsoft.com/en-us/um/redmond/projects/fvv/ article : http://gdgtarena.com/video-how-microsoft-records-holographic-video-content-for-the-hololens/

Document of cubemap and reflection probe at Unity5

Reflection Probe http://docs.unity3d.com/Manual/class-ReflectionProbe.html http://docs.unity3d.com/Manual/ReflectionProbes.html CubeMap http://docs.unity3d.com/Manual/class-Cubemap.html