2013-01-01から1日間の記事一覧

A simple windows batch file to compile HLSL shaders with DirectX11 SDK

@echo off rem //------------------------------------------------------------ rem // rem // DirectX11 HLSL シェーダをコンパイルするバッチファイル rem // rem //------------------------------------------------------------ rem fxc.exe の場所 s…

PRT quality based on the band numbers of SH

It is said that SH is good to approximate the low frequency lights like diffuse indirect lighting.In Diffuse Precomputed Radiance Transfer (Jan Kautz) in SIGGRAPH 2005, there was a good figure which shows the quality of PRT based on the ba…