Link collection of interactive global illumination

Outlines

Major techniques

Reflective Shadow Maps
Light Propagation Volumes
SSDO
  • "Screen-Space Directional Occlusion" Thorsten Grosh and Tobias Ritschel. GPU Pro.
Screen Space Local Reflection




Enlighten by Geometrics
"CloudLight: A system for amortizing indirect lighting in real-time rendering" SIGGRAPH 2013