Some papers of GI
- "Progressive Point-Light-Based Global Illumination" H. Dammertz and A. Keller and H. P. A. Lensch
- "Interactive Global Illumination Based on Coherent Surface Shadow Maps" Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-Peter Seidel
- "GPUGI: Global Illumination E®ects on the GPU"
- GLOBAL ILLUMINATION USING IMPERFECT VOLUMES
- "Fast Global Illumination for Visualizing Isosurfaces with a 3D Illumination Grid"
- "Real-Time Diffuse Global Illumination Using Radiance Hints"
- "VOLUME-BASED DIFFUSE GLOBAL ILLUMINATION"