2014-07-12 "Link collection of Color correction in games" GAME_GFX "Using Lookup Tables to Accelerate Color Transformations" GPU Gems2 http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter24.html "CryEngine : reaching the speed of light" SIGGRAPH 2010 http://advances.realtimerendering.com/s2010/Kaplanyan-CryEngine3(SIGGRAPH%202010%20Advanced%20RealTime%20Rendering%20Course).pdf "Shading in Valve’s Source Engine" SIGGRAPH 2006 http://www.valvesoftware.com/publications/2006/SIGGRAPH06_Course_ShadingInValvesSourceEngine.pdf