2015-07-12 "Deferred rendering using Compute shaders. A comparative study using shader model 4.0 and 5.0" Benjamin Golba DEFERRED GAME_GFX http://www.bth.se/fou/cuppsats.nsf/all/b47571d36899aeafc125773b003675f8/$file/Deferred%20rendering%20using%20Compute%20shader.pdf