2014-01-19から1日間の記事一覧

Link of "Lighting Deep G-Buffers"

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"Lighting Deep G-Buffers:Single-Pass, Layered Depth Images with Minimum Separation Applied to Indirect Illumination"

"CloudLight: A system for amortizing indirect lighting in real-time rendering" SIGGRAPH 2013

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Video Slides Link "CloudLight: A system for amortizing indirect lighting in real-time rendering" Cyril Crassin and David Luebke and Michael Mara and Morgan McGuire and Brent Oster and Peter Shirley and Peter-Pike Sloan and Chris Wyman. SIG…