2014-01-06 Some links of Unordered Access View in Direct3D11 GAME_GFX BIB Book : "Practical Rendering and Computation with Direct3D 11" Jason Zink, Matt Pettineo, Jack Hoxley http://www.amazon.com/Practical-Rendering-Computation-Direct3D-11/dp/1568817207/ Direct3D11 References in MSDN ID3D11Device::CreateUnorderedAccessView() http://msdn.microsoft.com/en-us/library/windows/desktop/ff476523(v=vs.85).aspx D3D11_UNORDERED_ACCESS_VIEW_DESC structure http://msdn.microsoft.com/en-us/library/windows/desktop/ff476258(v=vs.85).aspx ID3D11DeviceContext::ClearUnorderedAccessViewUint() http://msdn.microsoft.com/en-us/library/windows/desktop/ff476391(v=vs.85).aspx ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews() http://msdn.microsoft.com/en-us/library/windows/desktop/ff476465(v=vs.85).aspx ID3D11DeviceContext::CSSetUnorderedAccessViews() http://msdn.microsoft.com/en-us/library/windows/desktop/ff476404(v=vs.85).aspx