2016-09-25 Catmull-Rom texture filtering SHADER An HLSL function for sampling a 2D texture with Catmull-Rom filtering, using 9 texture samples instead of 16 via @MyNameIsMJP https://gist.github.com/TheRealMJP/c83b8c0f46b63f3a88a5986f4fa982b1 Catmull-Rom texture filtering via @pixelmager https://www.shadertoy.com/view/MtVGWz 2D Catmull-Rom in 4 samples http://www.decarpentier.nl/2d-catmull-rom-in-4-samples