2017-05-01から1ヶ月間の記事一覧

Horizon Zero Dawn

GDC

GPU-BASED PROCEDURAL PLACEMENT IN HORIZON ZERO DAWN https://www.guerrilla-games.com/read/gpu-based-procedural-placement-in-horizon-zero-dawn CREATING A TOOLS PIPELINE FOR HORIZON ZERO DAWN https://www.guerrilla-games.com/read/creating-a-to…

"Signed Distance Field Rendering" Part 1. via @kosmonautgames

https://kosmonautblog.wordpress.com/2017/05/01/signed-distance-field-rendering-journey-pt-1/ Signed ディスタンスフィールドに関する記事です.

Reflection methods in the Samaritan Demo via @EpicShaders

http://www.epicshaders.com/reflection-methods-in-the-samaritan-demo/ Samaritan デモのリフレクションに関する記事です.