2014-03-27から1日間の記事一覧
http://diaryofagraphicsprogrammer.blogspot.jp/2014/03/compute-shader-optimizations-for-amd.html
https://docs.unrealengine.com/latest/INT/Programming/Rendering/ShaderDevelopment/HLSLCrossCompiler/index.html
Abstract : http://nv.scene.org/2014/speakers/#iq Video: http://www.ustream.tv/recorded/45399628
Abstract : http://nv.scene.org/2014/speakers/#smash Video : http://www.ustream.tv/recorded/45360291
http://www.filmicworlds.com/2014/03/17/fresnel-f0-is-not-direct-reflectance/