2015-05-02 Some light values of real worlds for CG CG PBR CG 向けの現実世界のライティングの値を少し集めたものです. lux [lx] (照度) http://en.wikipedia.org/wiki/Lux http://en.wikipedia.org/wiki/Daylight http://www.slideshare.net/SIGTART/ss-6903030 http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf Irradiance [W/m^2] (放射照度) http://www.graphics.stanford.edu/papers/nightsky/nightsky.pdf lumen [lm] (光束) http://www.slideshare.net/SIGTART/ss-6903030 Luminance [cd/m^2] (輝度) http://www.slideshare.net/SIGTART/ss-6903030 http://www.cg.tuwien.ac.at/~zabador/SkyMeasurements/Measures.html その他 光と光の記録 - 光編 http://www.anfoworld.com/Lights.html 明るさ計算 http://tomari.org/main/java/hikari.html