Link collections of UV mapping for heightmap terrains
Triplanar texture mapping
- http://gdcvault.com/play/1020197/Landscape-Creation-and-Rendering-in
- http://www.volume-gfx.com/volume-rendering/triplanar-texturing/
- http://www.terathon.com/lengyel/Lengyel-VoxelTerrain.pdf
- http://http.developer.nvidia.com/GPUGems3/gpugems3_ch01.html
- http://gamedevelopment.tutsplus.com/articles/use-tri-planar-texture-mapping-for-better-terrain--gamedev-13821
- http://www.martinpalko.com/triplanar-mapping/
- https://electronicmeteor.wordpress.com/2013/03/07/triplanar-normal-mapping-for-terrain/
- http://memoirsofatexel.blogspot.jp/2010/08/terrain-triplanar-uv-mapping.html
- https://gist.github.com/patriciogonzalezvivo/20263fe85d52705e4530
texture blending with slope
- https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Landscape/index.html
- https://docs.unrealengine.com/latest/INT/Resources/Showcases/Stylized/Landscape/index.html
- https://answers.unrealengine.com/questions/34480/blending-landscape-textures-based-on-world-height.html
- http://oliverm-h.blogspot.jp/2014/08/unreal-engine-4-automated-terrain.html
- https://udn.epicgames.com/Three/TerrainAdvancedTextures.html
- http://alexcpeterson.com/2009/05/12/dynamically-generated-heightmap-textures/