2014-03-15から1日間の記事一覧
編集やデバッグが簡単になるバッチファイル向け統合開発環境 http://www.forest.impress.co.jp/docs/review/20140204_633694.html http://doudemoexe.com/
参考文献 "Experimental Analysis of BRDF Models" http://people.csail.mit.edu/addy/research/brdf/ slides: http://people.csail.mit.edu/addy/research/ngan05_brdf_eval_ppt.pdf paper: http://people.csail.mit.edu/addy/research/ngan05_brdf_eval.pd…
NVIDIA GameWorks OpenGL Samples https://developer.nvidia.com/gameworks-opengl-samples "Document of NVidia Gameworks OpenGL Samples" Memo in Japanese NVidia Gameworks の OpenGL のサンプルデモです.
TEMPORAL SUPERSAMPLING AND ANTIALIASING @ Bart Wronski. http://bartwronski.com/2014/03/15/temporal-supersampling-and-antialiasing/ No AA FXAA SMAA Temporal AA Memo in Japanese Ubisoft Montreal のグラフィックスプログラマ Bart Wronski 氏の T…