2014-03-30から1日間の記事一覧

"Surface Roughness, Rough Surfaces" related papers

http://www.visionbib.com/bibliography/shapefrom380.html

"NVIDIA GPU Tech Conference: Report 2" @ fxguide

http://www.fxguide.com/quicktakes/nvidia-gpu-tech-conference-report-2/

"The Art of Digital Faces at ICT – Digital Emily to Digital Ira" @ fxguide

https://www.fxguide.com/featured/the-art-of-digital-faces-at-ict-from-digital-emily-to-digital-ira/

Deferred Skin demo

http://pchiik.tumblr.com/ http://alteredqualia.com/xg/examples/deferred_skin.html http://www.zbrushcentral.com/showthread.php?177615-DIY-Universal-Capture-System

UE4 available to all @ Graphics Rants

http://graphicrants.blogspot.jp/2014/03/ue4-available-to-all.html

"HOW TO IMPROVE FRAME RATE THROUGH VIDEO SETTINGS" @ Unreal Engine 4

https://www.unrealengine.com/blog/how-to-improve-frame-rate-through-video-settings

"Low-level Shader Optimization for Next-Gen and DX11" @ GDC2014

pdf : http://www.humus.name/Articles/Persson_LowlevelShaderOptimization.pdf pptx : http://www.humus.name/Articles/Persson_LowlevelShaderOptimization.pptx