2014-05-10から1日間の記事一覧
Hemicube Rendering and Integration By IGNACIO CASTAÑO http://the-witness.net/news/2010/09/hemicube-rendering-and-integration/ RADIOSITY, DX11 STYLE http://mynameismjp.wordpress.com/2011/01/31/radiosity-dx11-style/ Radiosity http://freespac…
Casey's Blog http://mollyrocket.com/casey/index.html Drive Toward Point, Rapidly Exploring Random Trees, 3D Flood Filling http://mollyrocket.com/casey/stream_0006.html The Color of Noise http://mollyrocket.com/casey/stream_0014.html Visual…
http://blog.duangle.com/2014/05/voxel-mesh-hybrids-walkthrough.html
http://jcgt.org/published/0003/02/01/
http://casual-effects.blogspot.jp/2014/04/fast-terrain-rendering-with-continuous.html
notes : http://bartwronski.files.wordpress.com/2014/05/assassin_s-creed-4-digital-dragons-2014.pdf http://bartwronski.com/2014/05/09/digital-dragons-2014-slides/