2014-07-20から1日間の記事一覧

Levels of Excellence

http://johncarlosbaez.wordpress.com/2013/09/29/levels-of-excellence/

"A word on Matrices"

http://www.catalinzima.com/2012/12/a-word-on-matrices/

"Hardware Accelerating Art Production" By Steve Hill

AO

http://www.gamasutra.com/view/feature/130455/hardware_accelerating_art_.php?print=1

"Ray Casting" Thomas Funkhouser

http://www.cs.princeton.edu/courses/archive/fall00/cs426/lectures/raycast/sld001.htm

"Geometry Algorithms Home"

http://geomalgorithms.com/index.html

"How to become a Graphics Programmer in the games industry"

http://www.gamasutra.com/blogs/OliverFranzke/20140718/221347/How_to_become_a_Graphics_Programmer_in_the_games_industry.php

"Crytek's principal graphics engineer departs for id Software"

http://www.pcgamer.com/2014/07/18/cryteks-principal-rd-graphics-engineer-departs-for-id-software/ Crytek のリードグラフィクスプログラマの Tiago Sousa さんが id Software に移りました.

Videocard Benchmarks by PassMark Software

http://www.videocardbenchmark.net/high_end_gpus.html

MJP's Specular Antialiasing Sample via @HD_Iwasaki

PBR

http://mjp.codeplex.com/releases/view/109905

"The complete guide to PowerVR Rogue GPUs"

http://blog.imgtec.com/powervr/the-complete-guide-to-powervr-rogue-gpus-specifications-features-api-support