2014-07-30から1日間の記事一覧

OpenGL ES Pixel Shaders Tutorial

http://www.raywenderlich.com/70208/opengl-es-pixel-shaders-tutorial

A visual explanation of Markov Chains

AI

http://setosa.io/blog/2014/07/26/markov-chains/index.html

"New GI Prototype Quick Start"

GI

http://elementalray.wordpress.com/2014/07/29/new-gi-prototype-quick-start/

"An investigation of fast real-time GPU-based image blur algorithms" by Intel

https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms

"The small batch and other solutions in Mantle API" by AMD

http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/The_Small_Batch_and_other_solutions_in_Mantle_API.ppsx

Japanese memo of "Progressive Screen-Space Multichannel Surface Voxelization"

参照 GPU Pro 4 "Progressive Screen-Space Multichannel Surface Voxelization" http://gpupro.blogspot.jp/2012/11/gpu-pro-4-book-chapter.html Publications by Athanasios Gaitatzes http://www.virtuality.gr/gaitat/en/publications.html 概要 GPU Pr…