2015-09-05から1日間の記事一覧
http://timjones.tw/blog/archive/2015/09/02/parsing-direct3d-shader-bytecode
https://software.intel.com/en-us/articles/free_mkl
http://www.cryengine.com/community/viewtopic.php?f=309&t=131851
https://github.com/kevinortegren/ClusteredShadingConservative
http://gamasutra.com/blogs/JobyeKarmaker/20150901/252663/My_Guiding_Art_Principles__Retrospective_on_work_from_Far_Cry_4__Splinter_Cell_Blacklist.php
article : http://toyland.gizmodo.com/sphero-bb-8-review-this-is-the-coolest-star-wars-toy-e-1727067215 How Sphere BB-8 work : http://www.howbb8works.com/
https://www.unrealengine.com/blog/unreal-engine-49-released
Volumetric Integration (Frostbite @ SIGGRAPH 2015) https://www.shadertoy.com/view/XlBSRz The DeLorean' by P_Malin https://www.shadertoy.com/view/MlsSzf Mushroom by iq https://www.shadertoy.com/view/4tBXR1
article https://www.unrealengine.com/blog/showdown-cinematic-vr-experience-released-for-free slide at Oculus Connect 1 : http://static.oculus.com/connect/slides/OculusConnect_Epic_UE4_Integration_and_Demos.pdf