2015-05-30から1日間の記事一覧

"Point Cloud Based Interactive Global Illumination" (Point base GI の論文)

GI CG

http://tu-dresden.de/die_tu_dresden/fakultaeten/fakultaet_informatik/smt/cgv/lehre/ergebnisse_studentischer_arbeiten/belege/salm_mirko/files/GIVoxels.pdf

A C++ Microfacet BRDF Fitting Library

CG

https://github.com/jdupuy/dj_brdf

Sparse Voxel Octree (SVO) Reprojection Raycast Tech-DEMO

http://voxels.blogspot.jp/2015/05/sparse-voxel-octree-svo-reprojection.html

"Deformable Snow Rendering in Batman: Arkham Origin" GDC2014 (GPU による雪の変形)

http://www.gdcvault.com/play/1020177/Deformable-Snow-Rendering-in-Batman

"Edge detection-based post-processing in Warlords of Draenor"

http://www.slideshare.net/GaelHofemeier/edge-detectionbasedpostprocessinginwarlordsofdraenor

Forest Landscapes Illuminated with Fields of Stars and Smoke

ART

Ellie Davies Creates Forest Landscapes Illuminated with Fields of Stars and Smoke http://www.thisiscolossal.com/2015/05/ellie-davies-stars-and-smoke/

NVIDIA VXGI (NVidia のボクセル GI ライブラリ)

https://developer.nvidia.com/vxgi

Beautiful World of The Witcher

FIFA 16 Trailer - Women's National Teams are IN THE GAME

Digital Human League: first free data @ fxphd (頭のフリー素材)

https://www.fxphd.com/blog/digital-human-league-first-free-data/ download : http://gl.ict.usc.edu/Research/DigitalEmily2/