2016-01-24から1日間の記事一覧
GPU text rendering with vector textures demo : http://wdobbie.com/pdf/ article : http://wdobbie.com/post/gpu-text-rendering-with-vector-textures/ The Spirit http://www.edankwan.com/experiments/the-spirit/ Earth bathymetry http://alteredqua…
http://hombrealto.com/blog/2d_lighting_system.html
http://www.gamasutra.com/blogs/RobertoLopezMendez/20160115/263574/Reflections_Based_on_Local_Cubemaps_in_Unity.php
Planet Shadertoy https://www.shadertoy.com/view/4tjGRh Movable metaballs https://www.shadertoy.com/view/4dy3zR Interval Arithmetic https://www.shadertoy.com/view/lssSWH Interval Arithmetic: Quadtree https://www.shadertoy.com/view/MssSWH 2D…
http://iquilezles.org/www/articles/simplepathtracing/simplepathtracing.htm
http://lollipopshaders.myshopify.com/products/hdr-sunrise-to-sunset-lightmap-set-geographe-bay-day vimeo : https://vimeo.com/105920527 オーストラリアでの太陽が昇って沈むまでの時間変化の HDRI 画像の素材です.