2014-03-18から1日間の記事一覧
http://www.polycount.com/forum/showthread.php?t=129683
"Rapid Simplification of Multi-Attribute Meshes" http://www.andrewwillmott.com/papers/rsmam "Real-time Mesh Simplification Using the GPU" http://gfx.cs.princeton.edu/pubs/DeCoro_2007_RMS/
http://www.slate.com/articles/technology/technology/2014/01/programmer_privilege_as_an_asian_male_computer_science_major_everyone_gave.html
http://www.cgmeetup.net/home/making-of-do-ya-thing-gorillaz/
http://www.cgmeetup.net/home/how-arnold-renderer-was-used-on-gravity/
http://jcgt.org/published/0002/02/10/
Tech Feature : SSAO and Temporal Blur @ Frictional Games http://frictionalgames.blogspot.jp/2014/01/tech-feature-ssao-and-temporal-blur.html
http://blog.hvidtfeldts.net/index.php/2014/01/combining-ray-tracing-and-polygons/
http://www.terathon.com/gdc14_lengyel.pdf
http://www.drdobbs.com/lock-free-data-structures/184401865
About thread-local-storage on Windows @ Nynaeve http://www.nynaeve.net/?p=190