2015-08-01から1ヶ月間の記事一覧

I recreated the PT hallway in Unity

http://gamasutra.com/blogs/FarhanQureshi/20150731/250166/I_recreated_the_PT_hallway_in_Unity.php

Eve Arrives

https://www.shadertoy.com/view/llsXRX

Empirical Directional Wave Spectra for Computer Graphics

paper : http://delivery.acm.org/10.1145/2800000/2791267/p29-horvath.pdf?ip=126.253.134.246&id=2791267&acc=OPENTOC&key=4D4702B0C3E38B35%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35%2E383ADA7593775D6F&CFID=701241885&CFTOKEN=19397906&__acm__=1439104…

Graphics comparsion of Metal Gear Solid V: TPP

http://www.konami.jp/mgs5/tpp/jp/products/compare.php5

Disney's Practical Guide to Path Tracing

Trailers at GamesCon 2015

This Is Zero Latency, The Future Of Immersive Gaming

VR

article : http://www.gizmodo.com.au/2015/08/this-is-zero-latency-the-future-of-immersive-gaming/

Turn your Smartphone into a 3D Hologram | 4K

AR

Session memo of CEDEC2015

8/26(水) 11:20-12:20 VR制作の西洋からの反省談:Crytekの教訓 A Western Postmortem on making VR: Lessons from Crytek http://cedec.cesa.or.jp/2015/session/PRD/14910.html 13:30-14:30 ポッ拳におけるゲームエディタの設計と実装 http://cedec.cesa.o…