2015-08-09から1日間の記事一覧

Beautiful Native Libraries

http://lucumr.pocoo.org/2013/8/18/beautiful-native-libraries/

Allocation Adventures 3: The Buddy Allocator

http://bitsquid.blogspot.se/2015/08/allocation-adventures-3-buddy-allocator.html

Color in games: An in-depth look at one of game design's most useful tools

ART

http://www.gamasutra.com/blogs/HermanTulleken/20150729/249761/Color_in_Games.php

Nori an educational ray tracer

http://www.cs.cornell.edu/Courses/cs6630/2012sp/nori/

Fast Hierarchical Culling

http://cesiumjs.org/2015/08/04/Fast-Hierarchical-Culling/

Soft Voxel Bodies Are Super Easy!

"Fake Fur Rendering" SIGGRAPH 1997

http://www.danbgoldman.com/misc/fakefur/

C++11 header-only library to load Polynomial Texture Maps

CG

https://github.com/thefranke/ptmconvert/blob/master/src/taf_ptm.h

I recreated the PT hallway in Unity

http://gamasutra.com/blogs/FarhanQureshi/20150731/250166/I_recreated_the_PT_hallway_in_Unity.php

Eve Arrives

https://www.shadertoy.com/view/llsXRX

Empirical Directional Wave Spectra for Computer Graphics

paper : http://delivery.acm.org/10.1145/2800000/2791267/p29-horvath.pdf?ip=126.253.134.246&id=2791267&acc=OPENTOC&key=4D4702B0C3E38B35%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35%2E383ADA7593775D6F&CFID=701241885&CFTOKEN=19397906&__acm__=1439104…

Graphics comparsion of Metal Gear Solid V: TPP

http://www.konami.jp/mgs5/tpp/jp/products/compare.php5

Disney's Practical Guide to Path Tracing