Link collection of optimizing gaussian blur
- Sunset Lake Software: Optimizing Gaussian blurs on a mobile GPU
- Game Rendering: Gaussian Blur Filter Shader
- RasterGrid: Efficient Gaussian blur with linear sampling
- The Instruction Limit: Gaussian Blur Revisited, part one
- The Instruction Limit: Gaussian Blur Revisited, part two
- The Instruction Limit: Post Processing/Fullscreen Texture Sampling