2015-03-29から1日間の記事一覧
https://chengtsolin.wordpress.com/2015/03/23/per-vertex-visibility-cubemaps-generation/
http://c0de517e.blogspot.ca/2015/03/look-closely.html
https://msdn.microsoft.com/en-us/library/windows/desktop/dn770458%28v=vs.85%29.aspx
http://gamasutra.com/view/news/239534/Game_Design_Deep_Dive_Traffic_systems_in_Cities_Skylines.php
http://www.decarpentier.nl/ballistic-trajectories
http://www.humus.name/index.php?page=3D
http://www.blog.radiator.debacle.us/2015/01/lighting-design-theory-for-3d-games.html http://www.blog.radiator.debacle.us/2015/03/lighting-theory-for-3d-games-part-2.html
http://magnarj.net/article_funclight.html
http://casual-effects.blogspot.jp/2015/03/implemented-weighted-blended-order.html
https://developer.nvidia.com/content/basics-gpu-voxelization
http://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation
http://on-demand.gputechconf.com/gtc/2015/video/S5442.html
http://www.itsartmag.com/features/scot-andreason/
https://artstation.com/artist/adamlacharite
slide : http://t.co/mE6PzwZbLZ with notes : http://t.co/6LwjiU1mBq