2015-11-13から1日間の記事一覧
http://blog.molecular-matters.com/2015/11/09/job-system-2-0-lock-free-work-stealing-part-4-parallel_for/
http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way/
http://devblogs.nvidia.com/parallelforall/deep-learning-nutshell-core-concepts/
http://www.nvidia.com/object/doc_shadows.html
http://www.redbull.com/en/games/stories/1331758042492/cuphead-xbox-one-interview
https://interplayoflight.wordpress.com/2015/04/08/the-rendering-technology-of-skysaga-infinite-isles/
http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/
http://www.fxguide.com/featured/the-tech-of-the-art-of-the-peanuts-movie/
https://benedikt-bitterli.me/tantalum/tantalum.html
https://community.arm.com/groups/arm-mali-graphics/blog/2015/04/13/dynamic-soft-shadows-based-on-local-cubemap ARM Guide for Unity Developers: Optimizing Mobile Gaming Graphics pdf : http://malideveloper.arm.com/downloads/ARM_Guide_to_Unit…
http://www.neilblevins.com/cg_education/ggx/ggx.htm
article : http://blogs.unity3d.com/2015/11/10/bedroom-demo-archviz-with-ssrr/ exe : http://democontent.unity3d.com/bedroom.zip About light probe cage for large dynamic objects This was rather straightforward, but it also brought up the nee…