VR

Voysys Live VR Lightfield - quick tech demo via @8Infinite8

VR

ライトフィールドのデモ動画

Unreal Engine 4 adds Google Daydream support via @developonline

http://www.develop-online.net/news/unreal-engine-4-adds-google-daydream-support/0220636 アンリアルエンジン 4 がグーグルのデイドリームに対応

Kingspray Graffiti Simulator VR

VR

Three approaches to VR lens distortion

VR

http://smus.com/vr-lens-distortion/

CREATING ESCAPE VELOCITY FOR SAMSUNG GEAR VR: A POSTMORTEM

article : https://www.unrealengine.com/blog/creating-escape-velocity-for-samsung-gear-vr

Virtual Reality Tips for Engineers and Developers via @tuan_kuranes_rs

VR

http://gamasutra.com/blogs/SemenFrish/20160324/268862/Virtual_Reality_Tips_for_Engineers_and_Developers.php VR 開発者向けのリスト

holoportation: virtual 3D teleportation in real-time (Microsoft Research) via @8Infinite8

VR

project page : http://research.microsoft.com/en-us/projects/holoportation/

Virtual Objects Experiments Week 4: AR15, Banana Grenades and more! via @AntonHand

VR

Valve's "The Lab" Detailed At GDC! - ValveTime News Round-Up (21st March 2016)

how to render in VR by iq via @tuan_kuranes_rss

VR

http://www.iquilezles.org/www/articles/basicvr/basicvr.htm

The Climb: Alps Unveiled

EVEREST VR first look

VR

Building VR in VR with Unreal Engine 4 - Early Preview

OpenGL Sample Code (including VR samples) via @tuan_kuranes_rs

VR

http://casual-effects.blogspot.jp/2016/03/opengl-sample-codeand-openvr-sample-code.html

Photogrammetry/HTC Vive Showcase

フォトグラメトリーの技術を使った Vive 向けのデモ

"Advanced VR Rendering" GDC 2015

http://media.steampowered.com/apps/valve/2015/Alex_Vlachos_Advanced_VR_Rendering_GDC2015.pdf Outline VR at Valve Methods for Stereo Rendering Timing: Scheduling, Prediction, VSync, GPU Bubbles Specular Aliasing & Anisotropic Lighting Misce…

VR Distortion Correction using Vertex Displacement

VR

http://gamasutra.com/blogs/BrianKehrer/20160125/264161/VR_Distortion_Correction_using_Vertex_Displacement.php

Unreal Engine 4 - Augmented Reality FIGHT SCENE

article : http://vrfocus.com/archives/26689/26689/

The Climb by Crytek

article : http://www.theverge.com/2015/12/15/10123798/crytek-the-climb-virtual-reality-oculus-rift-game

"Back to Dinosaur Island" free on Steam (Crytek の恐竜の VR のデモが Steam で無料配信)

http://store.steampowered.com/app/412940?beta=1

Oculus Connect 2: Post-Mortem: Building the First Crescent Bay Experiences (オキュラスコネクト2 の動画)

VR

Get Ready: Unreal Engine 4 to Incorporate NVIDIA GameWorks VR (NVidia GameWorks VR と UE4 のコラボ)

http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/

Room Scale VR Survey

VR

SuveryMonkey : https://www.surveymonkey.com/results/SM-YCHJCG32/ Steam forum : http://steamcommunity.com/app/250820/discussions/0/483366528921496674/ "Valve survey suggests most VR experiences will be in the bedroom" http://www.gamasutra.c…

Henry VR Trailer and Source Assets Released

blog : https://storystudio.oculus.com/en-us/blog/how-the-sausage-is-made-henry-trailer/

INTRODUCING BULLET TRAIN: A NEW VR EXPERIENCE

https://www.unrealengine.com/blog/introducing-bullet-train-new-vr-experience

VR PORTAL and VR DOTA 2

"Photogrammetry in VR" by Valve

Part1 : http://steamcommunity.com/games/250820/announcements/detail/117448248511524033 Part2 : http://steamcommunity.com/games/250820/announcements/detail/117448248511523471 Part3 : http://steamcommunity.com/games/250820/announcements/deta…

Sherlock VR - VR Jam Postmortem: The Photo Shoot

http://gamasutra.com/blogs/JaninaWoods/20150916/253714/Sherlock_VR__VR_Jam_Postmortem_The_Photo_Shoot.php

How Allison Road designs its scares around VR

article : http://www.gamasutra.com/view/news/253584/How_Allison_Road_designs_its_scares_around_VR.php

The Cloud VR @ CryEngine

http://www.cryengine.com/community/viewtopic.php?f=309&t=132180