2015-06-27から1日間の記事一覧
https://kosmokleaner.wordpress.com/2015/06/24/simple-c-reflection-to-generate-hlsl-constant-buffer-declaration/
http://www.roadtovr.com/matterport-raises-30-million-to-bolster-professional-and-consumer-environmental-vr-mapping/
http://www.gamasutra.com/blogs/JoshNewland/20150624/246897/2D_procedurally_generated_world_building_in_Unity.php
pdf : http://webglinsights.github.io/downloads/WebGL-Insights-Chapter-16.pdf
http://leifnode.com/2015/05/voxel-cone-traced-global-illumination/
http://quixel.se/dev/issue03
web : http://www.iliyan.com/publications/ThesisPhD pdf : http://www.iliyan.com/publications/ThesisPhD/Georgiev_ThesisPhD.pdf
https://codeplay.com/portal/sycl-ing-the-smallpt-raytracer
http://julian.togelius.com/Mark2015Procedural.pdf
Cave https://www.shadertoy.com/view/MsX3RH Ice Cave https://www.shadertoy.com/view/MsfSW4 Trolls Cave https://www.shadertoy.com/view/MtsGDf
http://www.adriancourreges.com/blog/2015/06/23/supreme-commander-graphics-study/
shading/lighting : http://blogs.unity3d.com/2015/06/17/making-of-the-blacksmith-scene-setup-shading-lighting/ animation/camera : http://blogs.unity3d.com/2015/06/22/making-of-the-blacksmith-animation-camera-effects-audiovideo/
web : https://research.nvidia.com/publication/adaptive-acceleration-structure-screen-space-ray-tracing paper : http://research.nvidia.com/sites/default/files/publications/AcceleratedSSRT_HPG15.pdf video : http://web4.cs.ucl.ac.uk/staff/j.k…
"Advanced Global Illumination in Unity" by Geomerics @ Unite Europe 2015 (Unity での Enlighten による GI)
http://www.geomerics.com/wp-content/uploads/2014/03/Unite-Europe-deck-with-notes.pdf?sf38950818=1