SUBSTANCE

SUBSTANCE SOURCE FLOWS DIRECTLY INTO UNITY AND UNREAL ENGINE 4 via @Allegorithmic

https://www.allegorithmic.com/blog/substance-source-flows-directly-unity-and-unreal-engine-4 Substance の Plugin で Substance Source のアセットを Unity や UE4 の Editor 上からクリックしてダウンロードして, 適用できるようになりました.

GETTING ARTY WITH SUBSTANCE PAINTER 2.5: NEW FEATURES via @Allegorithmic

https://www.allegorithmic.com/blog/getting-arty-substance-painter-25-new-features SUBSTANCE PAINTER 2.5 の新機能です.

GHOST RECON: WILDLANDS, A USER STORY WITH SUBSTANCE

https://www.allegorithmic.com/blog/ghost-recon-wildlands-user-story-substance "Ghost recon wildlands" でのサブスタンスの利用に関する動画です.

GDC 2017 Allegorithmic Substance Showreel

GDC2017 でのサブスタンスの事例集です. "GDC2016!!" Texturing Uncharted 4: A Matter of Substance (presented by Allegorithmic) via @RickKing16 "GDC2016!!" でのアンチャーテッド 4 のサブスタンスの利用に関する講演の動画です. Robo Recall: Using S…

RAD RODGERS: USING SUBSTANCE DESIGNER WITH STYLE via @Allegorithmic

https://www.allegorithmic.com/blog/rad-rodgers-using-substance-designer-style

TEXTURING UNITY'S ADAM WITH SUBSTANCE PAINTER via @Allegorithmic

https://www.allegorithmic.com/blog/texturing-unitys-adam-substance-painter Unity の Adam デモ向けに, サブスタンス・ペインターでテクスチャ作成したことに関する記事

Substance Painter External Rendering Workflows via @CGMeetup

サブスタンスペインターで作ったものを V-Ray, Mental-Ray, MODO にレンダリングさせるワークフローについて

Uncharted 4 art by Rogelio Olguin via @SebDeguy

Uncharted 4 : Avery's Palace https://www.artstation.com/artwork/kzZDA Uncharted 4: Various Materials https://www.artstation.com/artwork/4Rz0k アンチャーテッド 4 のアート

Great collection of Uncharted4 Substances, byJonathan T Schmidt & Jose Vega via @Allegorithmic

https://www.artstation.com/artwork/1BW3L#utm_sguid=167377,b719fa17-23ef-c5e0-cde9-4c6afc538afe アンチャーテッド 4 でのサブスタンスデザイナーの使用例

CIRCUIT BOARD @GameTxtures

https://www.gametextures.com/product/circuit-board サブスタンスデザイナーで作った電子回路のテクスチャ

USING SUBSTANCE WITH UE4 via @EightyLevel

http://80.lv/articles/iacopo-antonelli-substance-wtih-ue4/ サブスタンスを UE4 で使う

TEXTURING UNCHARTED 4: GDC VIDEO SESSIONS PART 2

article : https://www.allegorithmic.com/blog/texturing-uncharted-4-gdc-video-sessions-part-2

GDC 2016: Texturing Uncharted 4's "The Beast" Turret Truck by Christophe Desse

GDC 2016: Texturing Uncharted 4's "The Beast" Turret Truck by Christophe Desse via @ispyrarts https://www.allegorithmic.com/blog/texturing-uncharted-4-gdc-video-sessions-part-1 UNCHARTED 4: THIS GAME HAS SUBSTANCE https://www.allegorithmic…

3D ARTIST MAGAZINE: SUBSTANCE IS THE CHOICE OF THE PROS

https://www.allegorithmic.com/blog/3d-artist-magazine-substance-choice-pros

Fury Brad Pitt, Sujesh Nair

https://www.artstation.com/artwork/m56w8

LEARNING SUBSTANCE PAINTER 2

http://80.lv/articles/learning-substance-painter-2/

PBR Validate

https://share.allegorithmic.com/libraries/824

Substance Painter 2.0: UI and viewport updates

GDC 2016 Allegorithmic Substance Showreel

Amazing Uncharted 4 Pictures Show Environments and More; Naughty Dog Talks Texture Design via @DualShockers

GDC2016 での 「Uncharted 4 での Substance の利用」に関する講演のメモと写真です. http://www.dualshockers.com/2016/03/16/amazing-uncharted-4-pictures-show-environments-and-more-naughty-dog-talks-texture-design-at-gdc/

TEXTURING UNCHARTED 4: A MATTER OF SUBSTANCE

https://www.allegorithmic.com/blog/texturing-uncharted-4-matter-substance GDC2016 で, Uncharted 4 での Substance でのテクスチャ作成の講演があります.

Substance for Unity 5 Tutorial - Course Introduction

list : https://www.youtube.com/watch?v=Rc0MfwDBKY8&list=PLB0wXHrWAmCwkRKPc2YQvsaeF8akDrM86&index=1 Unity 5 で Substance を使う際のチュートリアルのリストです.

Texturing Ubisoft's Rainbow Six Siege using Substance

Rainbow Six® Siege _ MATERIALS https://www.artstation.com/artwork/l9x1z Ubisoft のゲームの Rainbow Six Siege ではテクスチャ作成に Substance を利用しています.

Substance PROCEDURAL MATERIAL CONTEST WINNERS (Substance プロシージャルマテリアルコンテストの結果)

Part1 : https://www.allegorithmic.com/blog/procedural-material-contest-winners-part-1 Part2 : https://www.allegorithmic.com/blog/procedural-material-contest-winners-part-2

tone mapping substance creation (wip)

http://cgvinny.com/2015/10/tone-mapping-substance-wip/

Squash Node tutorial

https://www.youtube.com/playlist?list=PLQ6wUoAdU6tcCBSe9_khbP9XBLQlJhHD3

Procedural textures by Substance

PBR procedural ground terrain https://www.artstation.com/artwork/procedural-ground-terrain Peeled Paint Metal - Procedural https://www.artstation.com/artwork/peeling-paint-procedural Substance: Red Rock Cliff Face http://bradfolio.com/art/…

Substance Designer 5.3: Using the Nvidia iRay Renderer

Substance Painter 1.5

article : https://www.facebook.com/AllegorithmicSubstance/posts/946248562104402:0 Export presets for Vray/Corona/Redshift/Arnold and Sketchfab

Josh Lynch Substance Designer Sketchbook

http://www.polycount.com/forum/showthread.php?t=145615&page=7