2016-02-01から1ヶ月間の記事一覧

Diablo 3 – Wings of Angels

article : http://simonschreibt.de/gat/diablo-3-wings-of-angels/ Diablo3 でのキャラクターの羽のエフェクトについて

Two Minute Papers - Biophysical Skin Aging Simulations

CG

"Advanced VR Rendering" GDC 2015

http://media.steampowered.com/apps/valve/2015/Alex_Vlachos_Advanced_VR_Rendering_GDC2015.pdf Outline VR at Valve Methods for Stereo Rendering Timing: Scheduling, Prediction, VSync, GPU Bubbles Specular Aliasing & Anisotropic Lighting Misce…

Physically Based Rendering, Third Edition via @rootx

Amazon com : http://www.amazon.com/Physically-Based-Rendering-Third-Implementation/dp/0128006455/ Amazon JP : http://www.amazon.co.jp/gp/product/0128006455 PBR 本(第 3 版)が 2016/7/15 に発売予定です.

Low-resolution effects with depth-aware upsampling

http://c0de517e.blogspot.ca/2016/02/downsampled-effects-with-depth-aware.html

Unreal 3d editor in PC in 1998 by Tim Sweeney

Twitter : https://twitter.com/TimSweeneyEpic/status/695284270164766722 Unreal が 1998 年に PC 向けに出した最初の 3D Editor

CREATING PROCEDURALLY DESTRUCTIBLE CAR IN UE4

article : http://80.lv/articles/creating-procedurally-destructible-car-in-ue4/ プロシージャルに破壊可能な車の例

Forest by koola

article : https://www.allegorithmic.com/blog/art-koola koola さんによる森のデモ @ UE4

Amazon launches new, free, high-quality game engine: Lumberyard

Amazon がゲームエンジン Lumberyard を発表 記事を読むと、元は CryEngine でそこから分流したものみたいです article : http://www.gamasutra.com/view/news/265425/Amazon_launches_new_free_highquality_game_engine_Lumberyard.php Lumberyard : http:/…

Geometric Algebra: Conformal Geometry

https://slehar.wordpress.com/2014/07/24/geometric-algebra-conformal-geometry/

Computational Rim Illumination with Aerial Robots

http://people.csail.mit.edu/manohar/litrobot/

VR Distortion Correction using Vertex Displacement

VR

http://gamasutra.com/blogs/BrianKehrer/20160125/264161/VR_Distortion_Correction_using_Vertex_Displacement.php

Doom Trailer (グロ注意)

how focal length affects our perspective

焦点距離の変化による見通しの変化

Some webgl demos

Fire Water http://www.cake23.de/firewater.html Icicle bubbles http://www.edankwan.com/experiments/icicle-bubbles/ The Cache Rainer http://alteredqualia.com/tmp/cash/ Sponza by Babylon.js demo : http://babylonjs.com/demos/sponza/

Fetching From Cubes and Octahedrons by Timothy Lottes

http://gpuopen.com/fetching-from-cubes-and-octahedrons/

Optimized Reversible Tonemapper for Resolve by Timothy Lottes

http://gpuopen.com/optimized-reversible-tonemapper-for-resolve/

Color grading and excuses

http://c0de517e.blogspot.ca/2016/01/color-grading-and-excuses.html

Community Contest: Heroic Voxels

http://blog.sketchfab.com/post/138152657594/community-contest-heroic-voxels

Air Bonsai: Levitating Magnetic Bonsai Trees by Hoshinchu

ART

http://www.thisiscolossal.com/2016/01/air-bonsai-levitating-magnetic-bonsai-trees-by-hoshinchu/

Area lights

UE4 (SIGGRAPH 2013)と同じ実装のスフィアライト, チューブライトのデモ https://www.shadertoy.com/view/ldfGWs

Making of "The Chemical Brothers - Wide Open ft. Beck"

CG

Wide Open というミュージックビデオのメイキング article : https://www.fxguide.com/featured/so-just-how-was-that-chemical-brothers-video-made/

GPU Pro 7 (2016/4/11)

洋書 GPU Pro 7 の目次 Table of contents : http://gpupro.blogspot.jp/2016/01/gpu-pro-7-table-of-content.html

LIGHT PROBE PROXY VOLUME: 5.4 FEATURE SHOWCASE

Unity のライトプローブ・プロキシボリュームの記事 article : http://blogs.unity3d.com/2016/02/03/light-probe-proxy-volume-5-4-feature-showcase/

Mirror’s Edge Catalyst Story Trailer – I Am Faith

ミラーズエッジ カタリストのトレイラー

The Division Beta versus real Manhattan

ゲーム Division と実際のマンハッタンの比較動画

Vulkan Programming Guide (2016/8/4)

amazon COM : http://www.amazon.com/Vulkan-Programming-Guide-Official-Learning/dp/0134464540/ amazon JP : http://www.amazon.co.jp/Vulkan-Programming-Guide-Official-Learning/dp/0134464540/ ローレベルグラフィックス API の Vulkan の洋書が 2016…

Vulkan Shader Resource Binding

https://developer.nvidia.com/vulkan-shader-resource-binding

Beyond Hard Shadows: Moment Shadow Maps for Single Scattering, Soft Shadows and Translucent Occluders

http://cg.cs.uni-bonn.de/de/publikationen/paper-details/peters-2016-msm-applications/

Substance for Unity 5 Tutorial - Course Introduction

list : https://www.youtube.com/watch?v=Rc0MfwDBKY8&list=PLB0wXHrWAmCwkRKPc2YQvsaeF8akDrM86&index=1 Unity 5 で Substance を使う際のチュートリアルのリストです.